No, this isn’t about gas, it’s about noise discipline in Battlefield 4 and how to be the deadliest sneak you can be. Battlefield 4 is a game with a lot of sound, and learning how to use it and control it is imperative to becoming a good player, and a good team. This is all the more important in BF4 hardcore since there is no mini map to show you where people are. Not only do you need to train your eyes to look for movement and shapes that don’t belong, you need to train your ears and be mindful of the sounds you make. This will also explain many of the cases where you think someone might have been cheating. I don’t know how many times I’ve been called a hack because I heard someone clomping around me and knew exactly when and where to shoot them.
Crouching, walking, and sprinting
You are only completely silent when you are crouched with your sights up. Even walking, especially when in a building, can easily be heard by someone paying attention. The environment is your friend in this regard though. When it’s loud, gunfire, explosions, vehicles, weather, and all of that can mask your sound. Use it. Gotta sprint to catch up to that sniper you want to knife? If you can’t hear anything but the explosions nearby the neither can he. If you are moving up on a flag, the last thing you want to do is run because there’s most likely a defender or five listening for just that. Also consider that surround sound headsets are cheaper and more common now and I can tell you from personal experience with a good headset you can tell how close someone is and which direction they are moving fairly quickly.
Now only do you have to learn to discipline your own movement, but you need to learn to listen for those who aren’t. If you are always running full tilt, moving around, jumping and making noise, you won’t be able to tell the sounds of your own footsteps from those of the enemy. Move quickly, stop often, listen. When you are defending a position, head on a swivel and ears too. If you hear footsteps on the other side of a wall but don’t see any friendly tags, be ready. When you are on the defense you want to be silent to get the drop on them.
You yell a lot!
And you can’t hear it. That’s another side effect of this game, and one of the biggest reasons people get killed and wonder why. When you throw ammo or med packs. When a friendly goes down or when you throw a nade. All of that makes noise and you don’t hear it on your end, but they do. If you are not sure the area is secure, don’t throw down packs unless you have to. Don’t throw nades if you are trying to sneak up on someone, and if your buddy gets shot nearby and you don’t want to be found you better relocate. Listen for these things on the battlefield. Your enemies make a lot of noise if they aren’t careful, and you can use that to find them fairly easily.
Not only can you use it to find them, but you can use it to trick your enemy as well. Hiding in a building and you know there’s someone outside? Throw down a med pack and move to the other corner of the room and watch the door. They’ll come through expecting to find someone sitting where they heard your voice and you can bag them while they are looking at your unattended kit. If you throw a nade into a building with more than one door and you don’t kill the guy in it, go in through a door on the other side to come in behind them.
Suppressors aren’t just for normal mode
The sound of a bolt action rifle carries about 2 or 300 meters if there is no other sounds around, and depending on where they are. Pinpointing an enemy position is all the easier if they aren’t using suppressors, as is locating them through cover, behind or inside buildings, and in adjacent hallways. My number 1 method of tracking the enemy is by gunfire because even when it’s too loud to hear them move, and they aren’t shouting about throwing down ammo, you can always hear their guns. I use suppressors on all my kits except support with LMGs because if I’m running an LMG I’m always on the offensive and moving. All my other weapons are used for offense or hunting down defenders and snipers.
So, that concludes this session of Battlefield Bootcamp. Be mindful of the noise you are making, and listen for others. Sometimes it’s not who shoots first but who is sneakiest that wins the gunfight.