That’s right ladies and gents, I don’t mean the new, shiny, 3D version of Prince of Persia that all the kids are playing these days (or were playing <.<). I’m talking the old-school, 2D, infuriating and adicting side-scroller that was orginally developed for the Apple II by Brøderbund.
Originally created by Jordan Mechner, this fantasy adventure game was pretty damn awesome for its time. It was challenging to say the least, bringing in elements of fighting, taversing, and puzzle solving that didn’t exist in a lot of games at the time.
The plot revolves around saving a princess that has been locked in a tower and forced to marry the villain Jaffar. You play the role of the hero, thrown into the dungeon, and now have to fight, climb, jump, and roll your way through all manner of obstacles and adversaries to get to the princess and save her.
The game has gone through many overhauls, looks, stories, and even a movie, but I still have fond memories of the original game and the hours I spent trying to beat that thing. I never did, but it was fun trying over and over again.